![]() ![]() That's mean Ubi wont releash SM 2.0 patch. And no, there will be no patch to enable this, because it's about redoing all the shaders of the whole game. There's been lots of questions about the SM 3.0 only support, well the answer is no, we could not have supported those cards without altering the X360 game experience. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How. If you compare those specs to X360 specs, you can understand the work that was accomplished. Splinter Cell: Double Agent - Mission-9 'Kinshasa' (PC Version) Buggy 100 Stealth Run) - YouTube. For example, use F2 to F4 and bind one of the following codes to a function key as indicated. Scroll down until you find the area with the key bindings. Keep in mind that the 360 has 3 CPU's at 3.2Ghz and that the PC game runs on 1 CPU at 3Ghz.Ģ - Bring the minimum specs as low as possible without losing too much of the X360 game experience = result is we could achieve the attached min specs. Use a text editor to edit the 'splintercelluser' and 'splintercelluser1' files in the 'ubisofttom clancys splinter cell double agentscda-offlinesystem' folder. Running on a high end PC the two game versions are VERY similar. No cut scenes, missions or gameplay elements have been cut from the version. The end result is that the PC game is identical in content to the 360. It's just a question of time.īack to SCDA PC, the job of the team consisted in two main goals:ġ - Be as close as possible to the X360 version on high end configurations. However PC users should not throw themselves out the window yet, as usual with every console cycle, PC will gain back their technological advantage. That era is over and PC games are now ports of X360 versions and can't look as good as them because the difference in hardware is huge. Previously this was because PC games were boosted PS2/XBOX ports. Medium to high-range PC owners are used to geting way better looking games vs. ![]()
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